Fix for many run problems, especially for Intel machines Fixed minor tooltip errors (text, placement, etc.) Numerous "Order Overlay" fixes to be more accurate "Emergency Medical Supplies" will work between phases of Final Mission Potential fix for minor stutter every couple minutes Potential fixes for some launch failure issues Save / Profile backup system improved reliability Enable "Grid Overlay" (chess-like coordinates) Critical Shields Passive fixed for Final Battle Save and Profile backup system to prevent corruption after catastrophic failure (BSOD, power loss, etc.) Game Timer UI bugs fixed (would show HH:MMM:SS) Fixed: Terraformer mission would count as a failure if you froze the terraformed land Final Mission will no longer randomly remove shields from units Fixed "Glittering C-Beam" from triggering incorrectly Preventing early End Turn with hotkey before Player Turn starts Fixed crash when using End Turn hotkey during the tutorial Additional logging to diagnose startup crashes Potential fix for people experiencing crashes when the game is loading Fixed crash when shielding the damaged train Fixed bug where you wouldn't have enough tiles to deploy to
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